同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c875ae6b0b8eb9d94ed8d8ae5af83eb8990eabca7e79691eab3b7eb998be68f96 | æ°¸ë벰幼먯ëZæ°¸ëíå¯ë꼧çê³·ëæ |
SJIS-WIN | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c875ae6b0b8eb9d94ed8d8ae5af83eb8990eabca7e79691eab3b7eb998be68f96 | 豌ク?罷イー蟷シ?ッ?Ⅶ豌ク?被濠蟇?艶?ァ逍滝ウキ?区叙 |
EUC-JP | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c875ae6b0b8eb9d94ed8d8ae5af83eb8990eabca7e79691eab3b7eb998be68f96 | 羂碁??覯医梗襾???Z羂碁????絲???蠎х??螻結???? |
UTF-8 | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c875ae6b0b8eb9d94ed8d8ae5af83eb8990eabca7e79691eab3b7eb998be68f96 | 永띔벰幼먯댇Z永띔퍊寃뉐꼧疑곷뙋揖 |
UHC | e6b0b8eb9d94ebb2b0e5b9bceba8afeb8c875ae6b0b8eb9d94ed8d8ae5af83eb8990eabca7e79691eab3b7eb998be68f96 | 麗몃쓷踰겼뭡癒?뙁Z麗몃쓷佾듿칰喩먭샹厭묎낮柳뗦룚 |