同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94eb82b4e6b3a3eba8aaeb8f85efa78aeabb8eebadb2e6b0b8eb9d94eb82b4e68f96ed8fa6 | æ°¸ëë´æ³£ë¨ªë ï§ê»ë²æ°¸ëë´æí¦ |
SJIS-WIN | e6b0b8eb9d94eb82b4e6b3a3eba8aaeb8f85efa78aeabb8eebadb2e6b0b8eb9d94eb82b4e68f96ed8fa6 | 豌ク?罷ざ豕」?ェ??ァ伎サ狩ュイ豌ク?罷ざ謠弥嘗 |
EUC-JP | e6b0b8eb9d94eb82b4e6b3a3eba8aaeb8f85efa78aeabb8eebadb2e6b0b8eb9d94eb82b4e68f96ed8fa6 | 羂碁???贋械襾???蟷??羂碁???贋? |
UTF-8 | e6b0b8eb9d94eb82b4e6b3a3eba8aaeb8f85efa78aeabb8eebadb2e6b0b8eb9d94eb82b4e68f96ed8fa6 | 永띔내泣먪독流껎뭲永띔내揖폦 |
UHC | e6b0b8eb9d94eb82b4e6b3a3eba8aaeb8f85efa78aeabb8eebadb2e6b0b8eb9d94eb82b4e68f96ed8fa6 | 麗몃쓷魏닸끽癒る룆筌딄퍗萸꿩갭洧붾궡孼뽱룱 |