同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6b0b8eb9d94eafcace6b3a3eaeeaceb8f85e6b4b9e291a5eaeda9e6b0b8eafb94eb9eace5ed96eba8aaeaed | æ°¸ëêü¬æ³£êî¬ë æ´¹â¥êí©æ°¸êûë¬åí먪êí |
SJIS-WIN | e6b0b8eb9d94eafcace6b3a3eaeeaceb8f85e6b4b9e291a5eaeda9e6b0b8eafb94eb9eace5ed96eba8aaeaed | 豌ク?緋?豕」?ャ??エケ竭・?ゥ豌ク?罷椪褊耶ィェ? |
EUC-JP | e6b0b8eb9d94eafcace6b3a3eaeeaceb8f85e6b4b9e291a5eaeda9e6b0b8eafb94eb9eace5ed96eba8aaeaed | 羂碁??褝?械褌??換?リ踪羂瑚????襾? |
UTF-8 | e6b0b8eb9d94eafcace6b3a3eaeeaceb8f85e6b4b9e291a5eaeda9e6b0b8eafb94eb9eace5ed96eba8aaeaed | 永띔???泣??독洹⑥???永???랬??먪?? |
UHC | e6b0b8eb9d94eafcace6b3a3eaeeaceb8f85e6b4b9e291a5eaeda9e6b0b8eafb94eb9eace5ed96eba8aaeaed | 麗몃쓷流ф끽惟щ룆域밟뫁悠⒵갭洧붾옱孼뽯Ø悠 |