同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c40e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c534d | æ®ë¯ë·[\æ®ë¯ë·[\@æ®ë¯ë·[\æ®ë¯ë·[\SM |
SJIS-WIN | e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c40e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c534d | 谿雅扮?キ[\谿雅扮?キ[\@谿雅扮?キ[\谿雅扮?キ[\SM |
EUC-JP | e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c40e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c534d | 罧?????\罧?????\@罧?????\罧?????\SM |
UTF-8 | e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c40e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c534d | 殉땯덷[\殉땯덷[\@殉땯덷[\殉땯덷[\SM |
UHC | e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c40e6ae89eb95afeb8db75b5ce6ae89eb95afeb8db75b5c534d | 餘됰빉幽?\餘됰빉幽?\@餘됰빉幽?\餘됰빉幽?\SM |