同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6aa8dec9aa9ec8a9ce7b5aaeb93b8ecad93e4be9deb9db7eb88a8e6a5a1e291baeab2a3e7ad8ceb97adeba6ab4d | æªì©ì絪ë¸ìä¾ë·ë¨æ¥¡âºê²£çë릫M |
SJIS-WIN | e6aa8dec9aa9ec8a9ce7b5aaeb93b8ecad93e4be9deb9db7eb88a8e6a5a1e291baeab2a3e7ad8ceb97adeba6ab4d | 讙作圸?懃オェ?ク?謎セ晤攅?ィ讌。竭コ?」遲誤溜?ォM |
EUC-JP | e6aa8dec9aa9ec8a9ce7b5aaeb93b8ecad93e4be9deb9db7eb88a8e6a5a1e291baeab2a3e7ad8ceb97adeba6ab4d | 罟?????腟??語?箴??結??ァ?崎横膈???ΛM |
UTF-8 | e6aa8dec9aa9ec8a9ce7b5aaeb93b8ecad93e4be9deb9db7eb88a8e6a5a1e291baeab2a3e7ad8ceb97adeba6ab4d | 檍용슜絪듸쭓依띷눨楡⑺겣筌뗭릫M |
UHC | e6aa8dec9aa9ec8a9ce7b5aaeb93b8ecad93e4be9deb9db7eb88a8e6a5a1e291baeab2a3e7ad8ceb97adeba6ab4d | 茹띿슜泣쒐뎁揄몄춷堊앸씣唯ⓩⅰ碎브깼嶺뚮뿭由첤 |