同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5d4d | æ©ëì[]æ©ëì[]æ©ëì[]æ©ëì[]M |
SJIS-WIN | e6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5d4d | 讖壱轟?媼]讖壱轟?媼]讖壱轟?媼]讖壱轟?媼]M |
EUC-JP | e6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5d4d | 罘?????[]罘?????[]罘?????[]罘?????[]M |
UTF-8 | e6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5d4d | 橈덌슛[]橈덌슛[]橈덌슛[]橈덌슛[]M |
UHC | e6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5de6a988eb8d8cec8a9b5b5d4d | 艅덈뜉泣?]艅덈뜉泣?]艅덈뜉泣?]艅덈뜉泣?]M |