同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c40e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c534d | æ©ëì[Kæ©ëì[O\@æ©ëì[Kæ©ëì[O\SM |
SJIS-WIN | e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c40e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c534d | 讖壱轟?媼K讖壱轟?媼O\@讖壱轟?媼K讖壱轟?媼O\SM |
EUC-JP | e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c40e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c534d | 罘?????[K罘?????[O\@罘?????[K罘?????[O\SM |
UTF-8 | e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c40e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c534d | 橈덌슛[K橈덌슛[O\@橈덌슛[K橈덌슛[O\SM |
UHC | e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c40e6a988eb8d8cec8a9b5b4be6a988eb8d8cec8a9b5b4f5c534d | 艅덈뜉泣?K艅덈뜉泣?O\@艅덈뜉泣?K艅덈뜉泣?O\SM |