同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c40e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c534d | æ ¸ë ©][\æ ¸ë ©][\@æ ¸ë ©][\æ ¸ë ©][\SM |
SJIS-WIN | e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c40e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c534d | 譬ク?ゥ][\譬ク?ゥ][\@譬ク?ゥ][\譬ク?ゥ][\SM |
EUC-JP | e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c40e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c534d | ?碁??[\?碁??[\@?碁??[\?碁??[\SM |
UTF-8 | e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c40e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c534d | 核렩][\核렩][\@核렩][\核렩][\SM |
UHC | e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c40e6a0b8eba0a95d5b5ce6a0b8eba0a95d5b5c534d | 廬몃젵][\廬몃젵][\@廬몃젵][\廬몃젵][\SM |