同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c40e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c534d | æëì\æëì\@æëì\æëì\SM |
SJIS-WIN | e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c40e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c534d | 譖罹?川鴨\譖罹?川鴨\@譖罹?川鴨\譖罹?川鴨\SM |
EUC-JP | e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c40e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c534d | ??????\??????\@??????\??????\SM |
UTF-8 | e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c40e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c534d | 曜뀐슛\曜뀐슛\@曜뀐슛\曜뀐슛\SM |
UHC | e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c40e69b9ceb8090ec8a9b5ce69b9ceb8090ec8a9b5c534d | 余쒕?먯뒟\余쒕?먯뒟\@余쒕?먯뒟\余쒕?먯뒟\SM |