同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35d4d | æÂ®ë ¯ë £]æÂ®ë ¯ë £]æÂ®ë ¯ë £]æÂ®ë ¯ë £]M |
SJIS-WIN | e6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35d4d | 謇債ョ?ッ?」]謇債ョ?ッ?」]謇債ョ?ッ?」]謇債ョ?ッ?」]M |
EUC-JP | e6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35d4d | ??速??????速??????速??????速????M |
UTF-8 | e6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35d4d | 才®렯렣]才®렯렣]才®렯렣]才®렯렣]M |
UHC | e6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35de6898dc2aeeba0afeba0a35d4d | 偃띉?젽溜?偃띉?젽溜?偃띉?젽溜?偃띉?젽溜?M |