同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08ee5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08e4d | å¹¸ë ªë¤±ë°åäí£äôªë å¹¸ë ªë¤±ë°åäí£äôªë M |
SJIS-WIN | e5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08ee5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08e4d | 蟷ク?ェ?ア?亥艪寀」蔬ェ?主ケク?ェ?ア?亥艪寀」蔬ェ?皿 |
EUC-JP | e5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08ee5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08e4d | 綛碁??け覦?繖??d???晃??け覦?繖??d??? |
UTF-8 | e5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08ee5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08e4d | 幸렪뤱밈??틣???렎幸렪뤱밈??틣???렎M |
UHC | e5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08ee5b9b8eba0aaeba4b1ebb088e5e482ed8ba3e4f4aaeba08e4d | 亮몃젶琉깅컝抑귦떍碍る젍亮몃젶琉깅컝抑귦떍碍る젍M |