同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bebb297e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bed8aa54d | 帳ëìå°ëµì¬å¡ë²å¸³ëìå°ëµì¬å¡í¥M |
SJIS-WIN | e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bebb297e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bed8aa54d | 蟶ウ?川鴨蟆?牲?ャ蝪躯イ怜クウ?川鴨蟆?牲?ャ蝪駈冠M |
EUC-JP | e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bebb297e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bed8aa54d | 絽葛????絨??旧???覯?絽葛????絨??旧????? |
UTF-8 | e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bebb297e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bed8aa54d | 帳뀐슛將됵슬塋벗帳뀐슛將됵슬塋튥M |
UHC | e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bebb297e5b8b3eb8090ec8a9be5b087eb90b5ec8aace5a18bed8aa54d | 躍노?먯뒟弱뉖맮泣у죰踰쀥립違먯뒟弱뉖맮泣у죰麟쩗 |