同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5b6b8eb97a9eb8480e6b0b8eab4b2e5b6b8eb97a9eb8480e6b0b8eab4abe5b6b8eb97a9eb8480e6b0b8eab4a5 | 嶸ë©ë永괲嶸ë©ë永괫嶸ë©ë永괥 |
SJIS-WIN | e5b6b8eb97a9eb8480e6b0b8eab4b2e5b6b8eb97a9eb8480e6b0b8eab4abe5b6b8eb97a9eb8480e6b0b8eab4a5 | 蠍ク?ゥ??豌ク?イ蠍ク?ゥ??豌ク?ォ蠍ク?ゥ??豌ク?・ |
EUC-JP | e5b6b8eb97a9eb8480e6b0b8eab4b2e5b6b8eb97a9eb8480e6b0b8eab4abe5b6b8eb97a9eb8480e6b0b8eab4a5 | 絛碁????羂瑚寛絛碁????羂瑚勧絛碁????羂瑚乾 |
UTF-8 | e5b6b8eb97a9eb8480e6b0b8eab4b2e5b6b8eb97a9eb8480e6b0b8eab4abe5b6b8eb97a9eb8480e6b0b8eab4a5 | 嶸뗩넀永괲嶸뗩넀永괫嶸뗩넀永괥 |
UHC | e5b6b8eb97a9eb8480e6b0b8eab4b2e5b6b8eb97a9eb8480e6b0b8eab4abe5b6b8eb97a9eb8480e6b0b8eab4a5 | 蒻몃뿩侑?麗멸눠蒻몃뿩侑?麗멸눈蒻몃뿩侑?麗멸뇰 |