同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5b086e89daae9b586454be5b086e89daae9b586454f5c40e5b086e89daae9b586454be5b086e89daae9b586454f5c534d | å°èªéµEKå°èªéµEO\@å°èªéµEKå°èªéµEO\SM |
SJIS-WIN | e5b086e89daae9b586454be5b086e89daae9b586454f5c40e5b086e89daae9b586454be5b086e89daae9b586454f5c534d | 蟆?擡魴?K蟆?擡魴?O\@蟆?擡魴?K蟆?擡魴?O\SM |
EUC-JP | e5b086e89daae9b586454be5b086e89daae9b586454f5c40e5b086e89daae9b586454be5b086e89daae9b586454f5c534d | 絨????EK絨????EO\@絨????EK絨????EO\SM |
UTF-8 | e5b086e89daae9b586454be5b086e89daae9b586454f5c40e5b086e89daae9b586454be5b086e89daae9b586454f5c534d | 将蝪鵆EK将蝪鵆EO\@将蝪鵆EK将蝪鵆EO\SM |
UHC | e5b086e89daae9b586454be5b086e89daae9b586454f5c40e5b086e89daae9b586454be5b086e89daae9b586454f5c534d | 弱녻씕俑낰K弱녻씕俑낰O\@弱녻씕俑낰K弱녻씕俑낰O\SM |