同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c40e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c534d | 宸릦ë¦K宸릦ë¦O\@宸릦ë¦K宸릦ë¦O\SM |
SJIS-WIN | e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c40e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c534d | 螳ク?ヲ?ヲK螳ク?ヲ?ヲO\@螳ク?ヲ?ヲK螳ク?ヲ?ヲO\SM |
EUC-JP | e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c40e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c534d | 絎碁Ζ??絎碁Ζ??\@絎碁Ζ??絎碁Ζ??\SM |
UTF-8 | e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c40e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c534d | 宸릦덦K宸릦덦O\@宸릦덦K宸릦덦O\SM |
UHC | e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c40e5aeb8eba6a6eb8da64be5aeb8eba6a6eb8da64f5c534d | 若몃└幽쪲若몃└幽쪶\@若몃└幽쪲若몃└幽쪶\SM |