同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdb3e5aeb5efbe80e5aeb5efbe90e68893efbda9e5aeb5efbdb3e5aeb5efbe80e5a8bcefbdace5a8bcefbe8c | 宵ウ宵ï¾å®µï¾æï½©å®µï½³å®µï¾å¨¼ï½¬å¨¼ï¾ |
SJIS-WIN | e5aeb5efbdb3e5aeb5efbe80e5aeb5efbe90e68893efbda9e5aeb5efbdb3e5aeb5efbe80e5a8bcefbdace5a8bcefbe8c | 螳オ?ウ螳オ??螳オ?先??ゥ螳オ?ウ螳オ??螽シ?ャ螽シ? |
EUC-JP | e5aeb5efbdb3e5aeb5efbe80e5aeb5efbe90e68893efbda9e5aeb5efbdb3e5aeb5efbe80e5a8bcefbdace5a8bcefbe8c | 絎居蹴絎居?絎居???鐔??鐔喝?鐓?紲種習紲種? |
UTF-8 | e5aeb5efbdb3e5aeb5efbe80e5aeb5efbe90e68893efbda9e5aeb5efbdb3e5aeb5efbe80e5a8bcefbdace5a8bcefbe8c | 宵ウ宵タ宵ミ戓ゥ宵ウ宵タ娼ャ娼フ |
UHC | e5aeb5efbdb3e5aeb5efbe80e5aeb5efbe90e68893efbda9e5aeb5efbdb3e5aeb5efbe80e5a8bcefbdace5a8bcefbe8c | 若듸슁若듸?若듸풊臆볩쉘若듸슁若듸?夜쇽쉬夜쇽풄 |