同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe83e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe834d | 宵ェ「ï¾å®µï½¤å¬ï¾å®µï½ªï½¢ï¾å®µï½¤å¬ï¾M |
SJIS-WIN | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe83e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe834d | 螳オ?ェ?「?悟ョオ?、蜿ャ??ョオ?ェ?「?悟ョオ?、蜿ャ?ギ |
EUC-JP | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe83e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe834d | 絎居終鐔??絎居修???絎居終鐔??絎居修???M |
UTF-8 | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe83e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe834d | 宵ェ「フ宵、召テ宵ェ「フ宵、召テM |
UHC | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe83e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58facefbe834d | 若듸쉠節?풄若듸숴厓э푵若듸쉠節?풄若듸숴厓э푵M |