同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe84e5aeb5efbda4e58facefbdb1 | 宵ェ「ï¾å®µï½¤å¬å°ï½ªï½¤å¬ï¾å®µï½¤å¬ï½± |
SJIS-WIN | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe84e5aeb5efbda4e58facefbdb1 | 螳オ?ェ?「?悟ョオ?、蜿ャ蟆橸スェ?、蜿ャ??ョオ?、蜿ャ?ア |
EUC-JP | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe84e5aeb5efbda4e58facefbdb1 | 絎居終鐔??絎居修???鐔?修???絎居修??襲 |
UTF-8 | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe84e5aeb5efbda4e58facefbdb1 | 宵ェ「フ宵、召尞ェ、召ト宵、召ア |
UHC | e5aeb5efbdaaefbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe84e5aeb5efbda4e58facefbdb1 | 若듸쉠節?풄若듸숴厓у컽節わ숴厓э푶若듸숴厓э쉽 |