同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaaefbda2ee9baaefbdaaefbdaaefbda1ee869ee5aeb5efbdaae58face5b09eefbdaaefbda4e58facefbe84 | 宵ェ「îªï½ªï½ªï½¡î宵ェå¬å°ï½ªï½¤å¬ï¾ |
SJIS-WIN | e5aeb5efbdaaefbda2ee9baaefbdaaefbdaaefbda1ee869ee5aeb5efbdaae58face5b09eefbdaaefbda4e58facefbe84 | 螳オ?ェ?「都ェ?ェ?ェ?。裵槫ョオ?ェ蜿ャ蟆橸スェ?、蜿ャ? |
EUC-JP | e5aeb5efbdaaefbda2ee9baaefbdaaefbdaaefbda1ee869ee5aeb5efbdaae58face5b09eefbdaaefbda4e58facefbe84 | 絎居終鐔???終鐔?宗??絎居終???鐔?修??? |
UTF-8 | e5aeb5efbdaaefbda2ee9baaefbdaaefbdaaefbda1ee869ee5aeb5efbdaae58face5b09eefbdaaefbda4e58facefbe84 | 宵ェ「ェェ。宵ェ召尞ェ、召ト |
UHC | e5aeb5efbdaaefbda2ee9baaefbdaaefbdaaefbda1ee869ee5aeb5efbdaae58face5b09eefbdaaefbda4e58facefbe84 | 若듸쉠節?쎀節わ쉠節√넕若듸쉠厓у컽節わ숴厓э푶 |