同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face4bf8de5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face59da54b | 宵ェ「îªï½ªï½¤å¬ä¿å®µï½ªï½¢îªï½ªï½¤å¬å¥K |
SJIS-WIN | e5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face4bf8de5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face59da54b | 螳オ?ェ?「都ェ?ェ?、蜿ャ菫榊ョオ?ェ?「都ェ?ェ?、蜿ャ蝮・K |
EUC-JP | e5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face4bf8de5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face59da54b | 絎居終鐔???終鐔ゅ??絎居終鐔???終鐔ゅ??? |
UTF-8 | e5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face4bf8de5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face59da54b | 宵ェ「ェ、召俍宵ェ「ェ、召坥K |
UHC | e5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face4bf8de5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58face59da54b | 若듸쉠節?쎀節わ숴厓т퓤若듸쉠節?쎀節わ숴厓у씎K |