同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa899 | 宵ェ。î®ï½ªï½¤å¬ï¨å®µï½ªï½¡î®ï½ªï½¤å¬ï¨ |
SJIS-WIN | e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa899 | 螳オ?ェ?。逸ョ?ェ?、蜿ャ?怜ョオ?ェ?。逸ョ?ェ?、蜿ャ? |
EUC-JP | e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa899 | 絎居終鐔℃??終鐔ゅ??絎居終鐔℃??終鐔ゅ?? |
UTF-8 | e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa899 | 宵ェ。ェ、召益宵ェ。ェ、召神 |
UHC | e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee98aeefbdaaefbda4e58facefa899 | 若듸쉠節√삷節わ숴厓э쮻若듸쉠節√삷節わ숴厓э쮽 |