同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa899 | 宵ェ。îェ、å¬ï¨å®µï½ªï½¡îェ、å¬ï¨ |
SJIS-WIN | e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa899 | 螳オ?ェ?。﨡奇スェ?、蜿ャ?怜ョオ?ェ?。﨡奇スェ?、蜿ャ? |
EUC-JP | e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa899 | 絎居終鐔℃??鐔?修???絎居終鐔℃??鐔?修??? |
UTF-8 | e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa899 | 宵ェ。ェ、召益宵ェ。ェ、召神 |
UHC | e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa897e5aeb5efbdaaefbda1ee848aefbdaaefbda4e58facefa899 | 若듸쉠節√꼯節わ숴厓э쮻若듸쉠節√꼯節わ숴厓э쮽 |