同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaae58facefbe83e5aeb5efbdaae58facefbdb4e5aeb5efbda4efbda2ee9a8cefbdaaefbdaaefbda1efbdaf | 宵ェå¬ï¾å®µï½ªå¬ï½´å®µï½¤ï½¢îェェ。ッ |
SJIS-WIN | e5aeb5efbdaae58facefbe83e5aeb5efbdaae58facefbdb4e5aeb5efbda4efbda2ee9a8cefbdaaefbdaaefbda1efbdaf | 螳オ?ェ蜿ャ??ョオ?ェ蜿ャ?エ螳オ?、?「郞鯉スェ?ェ?。?ッ |
EUC-JP | e5aeb5efbdaae58facefbe83e5aeb5efbdaae58facefbdb4e5aeb5efbda4efbda2ee9a8cefbdaaefbdaaefbda1efbdaf | 絎居終???絎居終??輯絎居修鐔???鐔?終鐔¥蒐 |
UTF-8 | e5aeb5efbdaae58facefbe83e5aeb5efbdaae58facefbdb4e5aeb5efbda4efbda2ee9a8cefbdaaefbdaaefbda1efbdaf | 宵ェ召テ宵ェ召エ宵、「ェェ。ッ |
UHC | e5aeb5efbdaae58facefbe83e5aeb5efbdaae58facefbdb4e5aeb5efbda4efbda2ee9a8cefbdaaefbdaaefbda1efbdaf | 若듸쉠厓э푵若듸쉠厓э슈若듸숴節?쉶節わ쉠節∽쉴 |