同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaae58facefbe83e5aeb5efbda4efbda2ee9baaefbdaaefbdaae58facefbe83e5aeb5efbda4efbda2ee9aa9 | 宵ェå¬ï¾å®µï½¤ï½¢îªï½ªï½ªå¬ï¾å®µï½¤ï½¢î© |
SJIS-WIN | e5aeb5efbdaae58facefbe83e5aeb5efbda4efbda2ee9baaefbdaaefbdaae58facefbe83e5aeb5efbda4efbda2ee9aa9 | 螳オ?ェ蜿ャ??ョオ?、?「都ェ?ェ?ェ蜿ャ??ョオ?、?「郞ゥ |
EUC-JP | e5aeb5efbdaae58facefbe83e5aeb5efbda4efbda2ee9baaefbdaaefbdaae58facefbe83e5aeb5efbda4efbda2ee9aa9 | 絎居終???絎居修鐔???終鐔???絎居修鐔?? |
UTF-8 | e5aeb5efbdaae58facefbe83e5aeb5efbda4efbda2ee9baaefbdaaefbdaae58facefbe83e5aeb5efbda4efbda2ee9aa9 | 宵ェ召テ宵、「ェェ召テ宵、「 |
UHC | e5aeb5efbdaae58facefbe83e5aeb5efbda4efbda2ee9baaefbdaaefbdaae58facefbe83e5aeb5efbda4efbda2ee9aa9 | 若듸쉠厓э푵若듸숴節?쎀節わ쉠厓э푵若듸숴節?슜 |