同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8be68698efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8c4d | 宵ェå¬ï¾å®µï½ªï½¢ï¾æェå¬ï¾å®µï½ªï½¢ï¾M |
SJIS-WIN | e5aeb5efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8be68698efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8c4d | 螳オ?ェ蜿ャ?ょョオ?ェ?「?区??ェ蜿ャ?ょョオ?ェ?「?勲 |
EUC-JP | e5aeb5efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8be68698efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8c4d | 絎居終???絎居終鐔????鐔???絎居終鐔??M |
UTF-8 | e5aeb5efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8be68698efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8c4d | 宵ェ召ツ宵ェ「ヒ憘ェ召ツ宵ェ「フM |
UHC | e5aeb5efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8be68698efbdaae58facefbe82e5aeb5efbdaaefbda2efbe8c4d | 若듸쉠厓э푴若듸쉠節?풃抑섓쉠厓э푴若듸쉠節?풄M |