同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9ab5e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9abe | 宵ェå¬îェェ「îµå®µï½ªå¬îï½ªï½ªï½¢î¾ |
SJIS-WIN | e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9ab5e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9abe | 螳オ?ェ蜿ャ﨟趣スェ?ェ?「郞オ螳オ?ェ蜿ャ﨟趣スェ?ェ?「郞セ |
EUC-JP | e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9ab5e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9abe | 絎居終????終鐔?就?球?鐔????終鐔?就? |
UTF-8 | e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9ab5e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9abe | 宵ェ召ェェ「宵ェ召ェェ「 |
UHC | e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9ab5e5aeb5efbdaae58facee818eefbdaaefbdaaefbda2ee9abe | 若듸쉠厓ь걥節わ쉠節?슮若듸쉠厓ь걥節わ쉠節?슻 |