同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9a9ce5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9aaf4d | 宵ェå¬îェ、「î宵ェå¬îェ、「î¯M |
SJIS-WIN | e5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9a9ce5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9aaf4d | 螳オ?ェ蜿ャ﨟趣スェ?、?「郞懷ョオ?ェ蜿ャ﨟趣スェ?、?「郞ッM |
EUC-JP | e5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9a9ce5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9aaf4d | 絎居終????終鐔わ就??絎居終????終鐔わ就?? |
UTF-8 | e5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9a9ce5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9aaf4d | 宵ェ召ェ、「宵ェ召ェ、「M |
UHC | e5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9a9ce5aeb5efbdaae58facee818eefbdaaefbda4efbda2ee9aaf4d | 若듸쉠厓ь걥節わ숴節?슌若듸쉠厓ь걥節わ숴節?슣M |