同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbdaae58face5b09eefbdaaefbda4efbda2efbe8ce5aeb5efbda4efbda1efbe9ee5aeb5efbdaae58facefbe83 | 宵ェå¬å°ï½ªï½¤ï½¢ï¾å®µï½¤ï½¡ï¾å®µï½ªå¬ï¾ |
SJIS-WIN | e5aeb5efbdaae58face5b09eefbdaaefbda4efbda2efbe8ce5aeb5efbda4efbda1efbe9ee5aeb5efbdaae58facefbe83 | 螳オ?ェ蜿ャ蟆橸スェ?、?「?悟ョオ?、?。?槫ョオ?ェ蜿ャ? |
EUC-JP | e5aeb5efbdaae58face5b09eefbdaaefbda4efbda2efbe8ce5aeb5efbda4efbda1efbe9ee5aeb5efbdaae58facefbe83 | 絎居終???鐔?修鐔??絎居修鐔¥?絎居終??? |
UTF-8 | e5aeb5efbdaae58face5b09eefbdaaefbda4efbda2efbe8ce5aeb5efbda4efbda1efbe9ee5aeb5efbdaae58facefbe83 | 宵ェ召尞ェ、「フ宵、。゙宵ェ召テ |
UHC | e5aeb5efbdaae58face5b09eefbdaaefbda4efbda2efbe8ce5aeb5efbda4efbda1efbe9ee5aeb5efbdaae58facefbe83 | 若듸쉠厓у컽節わ숴節?풄若듸숴節∽풛若듸쉠厓э푵 |