同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbda4efbda1efbdafe5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facee80854d | 宵、。ッ宵ェ「îªï½ªï½¤å¬ï¾å®µï½¤å¬î M |
SJIS-WIN | e5aeb5efbda4efbda1efbdafe5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facee80854d | 螳オ?、?。?ッ螳オ?ェ?「都ェ?ェ?、蜿ャ?ょョオ?、蜿ャ蕫? |
EUC-JP | e5aeb5efbda4efbda1efbdafe5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facee80854d | 絎居修鐔¥蒐絎居終鐔???終鐔ゅ??絎居修????M |
UTF-8 | e5aeb5efbda4efbda1efbdafe5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facee80854d | 宵、。ッ宵ェ「ェ、召ツ宵、召M |
UHC | e5aeb5efbda4efbda1efbdafe5aeb5efbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facee80854d | 若듸숴節∽쉴若듸쉠節?쎀節わ숴厓э푴若듸숴厓ь?꿒 |