同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe827e | 宵、。îェ、「ï¾å®µï½¤å¬å°ï½ªï½¤å¬ï¾~ |
SJIS-WIN | e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe827e | 螳オ?、?。﨡奇スェ?、?「?悟ョオ?、蜿ャ蟆橸スェ?、蜿ャ?? |
EUC-JP | e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe827e | 絎居修鐔℃??鐔?修鐔??絎居修???鐔?修???~ |
UTF-8 | e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe827e | 宵、。ェ、「フ宵、召尞ェ、召ツ~ |
UHC | e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8ce5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe827e | 若듸숴節√꼯節わ숴節?풄若듸숴厓у컽節わ숴厓э푴~ |