同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbe84e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8c4d | 宵、å¬ï¾å®µï½¤å¬ï¾å®µï½¤ï½¡îェ、「ï¾M |
SJIS-WIN | e5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbe84e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8c4d | 螳オ?、蜿ャ?ょョオ?、蜿ャ??ョオ?、?。﨡奇スェ?、?「?勲 |
EUC-JP | e5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbe84e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8c4d | 絎居修???絎居修???絎居修鐔℃??鐔?修鐔??M |
UTF-8 | e5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbe84e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8c4d | 宵、召ツ宵、召ト宵、。ェ、「フM |
UHC | e5aeb5efbda4e58facefbe82e5aeb5efbda4e58facefbe84e5aeb5efbda4efbda1ee848aefbdaaefbda4efbda2efbe8c4d | 若듸숴厓э푴若듸숴厓э푶若듸숴節√꼯節わ숴節?풄M |