同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbda4e58face5b09eefbdaaefbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facefbe84 | 宵、å¬å°ï½ªï½ªï½¢îªï½ªï½¤å¬ï¾å®µï½¤å¬ï¾ |
SJIS-WIN | e5aeb5efbda4e58face5b09eefbdaaefbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facefbe84 | 螳オ?、蜿ャ蟆橸スェ?ェ?「都ェ?ェ?、蜿ャ?ょョオ?、蜿ャ? |
EUC-JP | e5aeb5efbda4e58face5b09eefbdaaefbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facefbe84 | 絎居修???鐔?終鐔???終鐔ゅ??絎居修??? |
UTF-8 | e5aeb5efbda4e58face5b09eefbdaaefbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facefbe84 | 宵、召尞ェェ「ェ、召ツ宵、召ト |
UHC | e5aeb5efbda4e58face5b09eefbdaaefbdaaefbda2ee9baaefbdaaefbda4e58facefbe82e5aeb5efbda4e58facefbe84 | 若듸숴厓у컽節わ쉠節?쎀節わ숴厓э푴若듸숴厓э푶 |