同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe82e5aeb5efbda4e58face5b09eefbdaaefbdaae58facefbdb14d | 宵、å¬å°ï½ªï½¤å¬ï¾å®µï½¤å¬å°ï½ªï½ªå¬ï½±M |
SJIS-WIN | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe82e5aeb5efbda4e58face5b09eefbdaaefbdaae58facefbdb14d | 螳オ?、蜿ャ蟆橸スェ?、蜿ャ?ょョオ?、蜿ャ蟆橸スェ?ェ蜿ャ?アM |
EUC-JP | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe82e5aeb5efbda4e58face5b09eefbdaaefbdaae58facefbdb14d | 絎居修???鐔?修???絎居修???鐔?終??襲M |
UTF-8 | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe82e5aeb5efbda4e58face5b09eefbdaaefbdaae58facefbdb14d | 宵、召尞ェ、召ツ宵、召尞ェェ召アM |
UHC | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbe82e5aeb5efbda4e58face5b09eefbdaaefbdaae58facefbdb14d | 若듸숴厓у컽節わ숴厓э푴若듸숴厓у컽節わ쉠厓э쉽M |