同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbdb4e5aeb5efbdaaefbda1efbe9ee5aeb5efbda4e58facefbe82 | 宵、å¬å°ï½ªï½¤å¬ï½´å®µï½ªï½¡ï¾å®µï½¤å¬ï¾ |
SJIS-WIN | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbdb4e5aeb5efbdaaefbda1efbe9ee5aeb5efbda4e58facefbe82 | 螳オ?、蜿ャ蟆橸スェ?、蜿ャ?エ螳オ?ェ?。?槫ョオ?、蜿ャ? |
EUC-JP | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbdb4e5aeb5efbdaaefbda1efbe9ee5aeb5efbda4e58facefbe82 | 絎居修???鐔?修??輯絎居終鐔¥?絎居修??? |
UTF-8 | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbdb4e5aeb5efbdaaefbda1efbe9ee5aeb5efbda4e58facefbe82 | 宵、召尞ェ、召エ宵ェ。゙宵、召ツ |
UHC | e5aeb5efbda4e58face5b09eefbdaaefbda4e58facefbdb4e5aeb5efbdaaefbda1efbe9ee5aeb5efbda4e58facefbe82 | 若듸숴厓у컽節わ숴厓э슈若듸쉠節∽풛若듸숴厓э푴 |