同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabbe5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabb4d | å¡¢ëìæ¿ì¸ë廉캻塢ëìæ¿ì¸ë廉캻M |
SJIS-WIN | e5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabbe5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabb4d | 蝪「?餓沿豼夥査???「?サ蝪「?餓沿豼夥査???「?サM |
EUC-JP | e5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabbe5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabb4d | 紂?????羶??碁??錵?沙紂?????羶??碁??錵?沙M |
UTF-8 | e5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabbe5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabb4d | 塢딉쉈濚썸닀廉캻塢딉쉈濚썸닀廉캻M |
UHC | e5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabbe5a1a2eb9489ec8988e6bf9aec8db8eb8b80efa6a2ecbabb4d | 櫻?뵃揖덃퓴應몃?癲?본櫻?뵃揖덃퓴應몃?癲?본M |