同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e58abeeab7a6ec82ab5ae58abeeab7a6ec82aae58abeeab7a6ec82a7e58abeeab7a6ec82aae58abeeab7a5ecaeae7a4d | å¾ê·¦ì«Zå¾ê·¦ìªå¾ê·¦ì§å¾ê·¦ìªå¾ê·¥ì®®zM |
SJIS-WIN | e58abeeab7a6ec82ab5ae58abeeab7a6ec82aae58abeeab7a6ec82a7e58abeeab7a6ec82aae58abeeab7a5ecaeae7a4d | 蜉セ?ヲ?ォZ蜉セ?ヲ?ェ蜉セ?ヲ?ァ蜉セ?ヲ?ェ蜉セ?・?ョzM |
EUC-JP | e58abeeab7a6ec82ab5ae58abeeab7a6ec82aae58abeeab7a6ec82a7e58abeeab7a6ec82aae58abeeab7a5ecaeae7a4d | ?剰窪???剰窪???剰窪?у?剰窪???剰轡谺?M |
UTF-8 | e58abeeab7a6ec82ab5ae58abeeab7a6ec82aae58abeeab7a6ec82a7e58abeeab7a6ec82aae58abeeab7a5ecaeae7a4d | 劾귦삫Z劾귦삪劾귦삧劾귦삪劾귥쮮zM |
UHC | e58abeeab7a6ec82ab5ae58abeeab7a6ec82aae58abeeab7a6ec82a7e58abeeab7a6ec82aae58abeeab7a5ecaeae7a4d | 怏얘랩乙첹怏얘랩乙ゅ듋洹?궒怏얘랩乙ゅ듋洹μ?zM |