同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e585aaeb8090ed88904be585aaeb8090ed88904f5c40e585aaeb8090ed88904be585aaeb8090ed88904f5c534d | å ªëíKå ªëíO\@å ªëíKå ªëíO\SM |
SJIS-WIN | e585aaeb8090ed88904be585aaeb8090ed88904f5c40e585aaeb8090ed88904be585aaeb8090ed88904f5c534d | 蜈ェ?戦?K蜈ェ?戦?O\@蜈ェ?戦?K蜈ェ?戦?O\SM |
EUC-JP | e585aaeb8090ed88904be585aaeb8090ed88904f5c40e585aaeb8090ed88904be585aaeb8090ed88904f5c534d | ??????K??????O\@??????K??????O\SM |
UTF-8 | e585aaeb8090ed88904be585aaeb8090ed88904f5c40e585aaeb8090ed88904be585aaeb8090ed88904f5c534d | 兪뀐툐K兪뀐툐O\@兪뀐툐K兪뀐툐O\SM |
UHC | e585aaeb8090ed88904be585aaeb8090ed88904f5c40e585aaeb8090ed88904be585aaeb8090ed88904f5c534d | 押る?먰닇K押る?먰닇O\@押る?먰닇K押る?먰닇O\SM |