同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c40e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c534d | åë¸ì°[\åë¸ì°[\@åë¸ì°[\åë¸ì°[\SM |
SJIS-WIN | e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c40e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c534d | 蛟ュ?ク?ー[\蛟ュ?ク?ー[\@蛟ュ?ク?ー[\蛟ュ?ク?ー[\SM |
EUC-JP | e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c40e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c534d | ???語??\???語??\@???語??\???語??\SM |
UTF-8 | e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c40e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c534d | 倭띸슰[\倭띸슰[\@倭띸슰[\倭띸슰[\SM |
UHC | e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c40e580adeb9db8ec8ab05b5ce580adeb9db8ec8ab05b5c534d | 暗?씤泣?\暗?씤泣?\@暗?씤泣?\暗?씤泣?\SM |