同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c40e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c534d | åë¸ì[\åë¸ì[\@åë¸ì[\åë¸ì[\SM |
SJIS-WIN | e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c40e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c534d | 蛟ュ?ク?媼\蛟ュ?ク?媼\@蛟ュ?ク?媼\蛟ュ?ク?媼\SM |
EUC-JP | e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c40e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c534d | ???語??[\???語??[\@???語??[\???語??[\SM |
UTF-8 | e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c40e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c534d | 倭듸슛[\倭듸슛[\@倭듸슛[\倭듸슛[\SM |
UHC | e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c40e580adeb93b8ec8a9b5b5ce580adeb93b8ec8a9b5b5c534d | 暗?벝泣?\暗?벝泣?\@暗?벝泣?\暗?벝泣?\SM |