同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c40e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c534d | åë¸ë³[\åë¸ë³[\@åë¸ë³[\åë¸ë³[\SM |
SJIS-WIN | e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c40e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c534d | 蛟ュ?ク?ウ[\蛟ュ?ク?ウ[\@蛟ュ?ク?ウ[\蛟ュ?ク?ウ[\SM |
EUC-JP | e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c40e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c534d | ???碁??\???碁??\@???碁??\???碁??\SM |
UTF-8 | e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c40e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c534d | 倭끸뀳[\倭끸뀳[\@倭끸뀳[\倭끸뀳[\SM |
UHC | e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c40e580adeb81b8eb80b35b5ce580adeb81b8eb80b35b5c534d | 暗?겦違?\暗?겦違?\@暗?겦違?\暗?겦違?\SM |