同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1e4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca090e4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca18d4däè‘렢魚쯔êþë ¢é­šì äè‘렢魚쯔êþë ¢é­šì¡M
SJIS-WINe4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca090e4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca18d4d蒻瀧?「鬲夥ッ緋?鷺?「鬲夥?蝉闡?「鬲夥ッ緋?鷺?「鬲夥。庚
EUC-JPe4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca090e4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca18d4d粫??∫?豁?襞??∫???粫??∫?豁?襞??∫?譟?M
UTF-8e4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca090e4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca18d4d??렢魚쯔???렢魚점??렢魚쯔???렢魚졍M
UHCe4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca090e4e891eba0a2e9ad9aecaf94eafe8deba0a2e9ad9aeca18d4d怏묐젪邀싳캈溜띾젪邀싳젏怏묐젪邀싳캈溜띾젪邀싳죲M