同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e4bdbeeba0aae9868deb8bb9eba0a0e68da7eb96b5e680a8e5b081eba0aee7b693e88ab7e58b96eba0a2e4b9b3 | ä½¾ë ªéë¹ë æ§ëµæ¨å°ë ®ç¶è·åë ¢ä¹³ |
SJIS-WIN | e4bdbeeba0aae9868deb8bb9eba0a0e68da7eb96b5e680a8e5b081eba0aee7b693e88ab7e58b96eba0a2e4b9b3 | 菴セ?ェ驢鷺胸??謐ァ?オ諤ィ蟆??ョ邯楢換蜍耶?「荵ウ |
EUC-JP | e4bdbeeba0aae9868deb8bb9eba0a0e68da7eb96b5e680a8e5b081eba0aee7b693e88ab7e58b96eba0a2e4b9b3 | 篏城?????豪???щ?究???????桁???≫抗 |
UTF-8 | e4bdbeeba0aae9868deb8bb9eba0a0e68da7eb96b5e680a8e5b081eba0aee7b693e88ab7e58b96eba0a2e4b9b3 | 佾렪醍당렠捧떵怨封렮經芷勖렢乳 |
UHC | e4bdbeeba0aae9868deb8bb9eba0a0e68da7eb96b5e680a8e5b081eba0aee7b693e88ab7e58b96eba0a2e4b9b3 | 鵝얜젶巍띾떦溜졿뜤杻득?ⓨ컖溜?텚預룟떀溜㏘뭄 |