同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e4bc8ae5b1afeba0a2eb8bbfeba19be9998ceba08de9a0adeba0a7e5b1afeba0a7eba0a2e4bc8ae5b1afeba0a2 | ä¼å±¯ë ¢ë¿ë¡éë é ë §å±¯ë §ë ¢ä¼å±¯ë ¢ |
SJIS-WIN | e4bc8ae5b1afeba0a2eb8bbfeba19be9998ceba08de9a0adeba0a7e5b1afeba0a7eba0a2e4bc8ae5b1afeba0a2 | 莨雁アッ?「?ソ?幃剏?埼?ュ?ァ螻ッ?ァ?「莨雁アッ?「 |
EUC-JP | e4bc8ae5b1afeba0a2eb8bbfeba19be9998ceba08de9a0adeba0a7e5b1afeba0a7eba0a2e4bc8ae5b1afeba0a2 | 篌?絮????遂????????у丑?щ?≫?絮?? |
UTF-8 | e4bc8ae5b1afeba0a2eb8bbfeba19be9998ceba08de9a0adeba0a7e5b1afeba0a7eba0a2e4bc8ae5b1afeba0a2 | 伊屯렢닿롛陌렍頭렧屯렧렢伊屯렢 |
UHC | e4bc8ae5b1afeba0a2eb8bbfeba19be9998ceba08de9a0adeba0a7e5b1afeba0a7eba0a2e4bc8ae5b1afeba0a2 | 鴉듿굄溜?떯濡쏃솈溜띺젺溜㎩굄溜㏓젪鴉듿굄溜 |