同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | e4b888efbe9ee5b1a1fba1a9e5aea4e88a9de6b2bbe4b888efbe9ee5b1a1fba1a9e5aea4e88a9de99bab4d | ä¸ï¾å±¡û¡©å®¤èæ²»ä¸ï¾å±¡û¡©å®¤èé«M |
SJIS-WIN | e4b888efbe9ee5b1a1fba1a9e5aea4e88a9de6b2bbe4b888efbe9ee5b1a1fba1a9e5aea4e88a9de99bab4d | 荳茨セ槫ア。蠇ゥ螳、闃晄イサ荳茨セ槫ア。蠇ゥ螳、闃晞岫M |
EUC-JP | e4b888efbe9ee5b1a1fba1a9e5aea4e88a9de6b2bbe4b888efbe9ee5b1a1fba1a9e5aea4e88a9de99bab4d | 筝?鐓?絮○?絎よ??羃私?鐓?絮○?絎よ???? |
UTF-8 | e4b888efbe9ee5b1a1fba1a9e5aea4e88a9de6b2bbe4b888efbe9ee5b1a1fba1a9e5aea4e88a9de99bab4d | 丈゙屡???室芝治丈゙屡???室芝雫M |
UHC | e4b888efbe9ee5b1a1fba1a9e5aea4e88a9de6b2bbe4b888efbe9ee5b1a1fba1a9e5aea4e88a9de99bab4d | 訝덌풛掠∩若ㅸ뒡亦삡툑絶욃괌形⒴?預앶쎁M |