同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1d3c9f7bb3f3fd3fdcfc4fda2d3fdd7e93fd3fdd9ade1f8d3fdd7e93fd3fdf1c83fd3c9f7bb3f3fd3fd3fÓÉ÷»??ÓýÏÄý¢Óý×é?ÓýÙ­áøÓý×é?ÓýñÈ?ÓÉ÷»??Óý?
SJIS-WINd3c9f7bb3f3fd3fdcfc4fda2d3fdd7e93fd3fdd9ade1f8d3fdd7e93fd3fdf1c83fd3c9f7bb3f3fd3fd3fモノ??モ?マト?「モ?ラ?モ?ルュ碾モ?ラ?モ??モノ??モ??
EUC-JPd3c9f7bb3f3fd3fdcfc4fda2d3fdd7e93fd3fdd9ade1f8d3fdd7e93fd3fdf1c83fd3c9f7bb3f3fd3fd3f喇???圄歪?圄怏?圄扠癢圄怏?圄馮?喇???圄?
UTF-8d3c9f7bb3f3fd3fdcfc4fda2d3fdd7e93fd3fdd9ade1f8d3fdd7e93fd3fdf1c83fd3c9f7bb3f3fd3fd3f???????????????????٭?????????????????????
UHCd3c9f7bb3f3fd3fdcfc4fda2d3fdd7e93fd3fdd9ade1f8d3fdd7e93fd3fdf1c83fd3c9f7bb3f3fd3fd3f譚台??搗謳肴搗莉?搗螟壽搗莉?搗蛛?譚台??搗?