同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c399c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c3994d | ò¯Â´ëù¤äá±Ãò¯Â´ëù¤äá±ÃM |
SJIS-WIN | c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c399c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c3994d | テイツッツ篠エテォテケツ篠、テ、テ。ツアテ凖イツッツ篠エテォテケツ篠、テ、テ。ツアテ儁 |
EUC-JP | c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c399c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c3994d | 嘆俗?卒谷湛?造辰叩賊?嘆俗?卒谷湛?造辰叩賊?M |
UTF-8 | c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c399c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c3994d | ò¯´ëù¤äá±Ùò¯´ëù¤äá±ÙM |
UHC | c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c399c3b2c2afc28ec2b4c3abc3b9c28ec2a4c3a4c3a1c2b1c3994d | 챵짱혦쨈챘첫혦짚채찼짹횢챵짱혦쨈챘첫혦짚채찼짹횢M |