同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2a1c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2b44d | ñáÃû¸û¡ñáÃû¸û´M |
SJIS-WIN | c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2a1c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2b44d | テアテ。テ津青篠サツ渉クテ篠サツ。テアテ。テ津青篠サツ渉クテ篠サツエM |
EUC-JP | c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2a1c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2b44d | 単叩???損?存?損臓単叩???損?存?損卒M |
UTF-8 | c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2a1c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2b44d | ñáÒл¸Î»¡ñáÒл¸Î»´M |
UHC | c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2a1c3b1c3a1c392c390c28ec2bbc28fc2b8c38ec2bbc2b44d | 챰찼횘횖혦쨩혧쨍횓쨩징챰찼횘횖혦쨩혧쨍횓쨩쨈M |