同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3b0c3a0c382c3b1c28ec2bdc28ec2a6c3aec2bbc28ec2a7c3aac2aec28ec2a2c3acc2b6c28ec2bb6d4d | ðà Ãñ½¦î»Â§ê®Â¢ì¶Â»mM |
SJIS-WIN | c3b0c3a0c382c3b1c28ec2bdc28ec2a6c3aec2bbc28ec2a7c3aac2aec28ec2a2c3acc2b6c28ec2bb6d4d | テーテ?テづアツ篠スツ篠ヲテョツサツ篠ァテェツョツ篠「テャツカツ篠サmM |
EUC-JP | c3b0c3a0c382c3b1c28ec2bdc28ec2a6c3aec2bbc28ec2a7c3aac2aec28ec2a2c3acc2b6c28ec2bb6d4d | 丹??単?遜?側樽損?則棚速?蔵狸其?損mM |
UTF-8 | c3b0c3a0c382c3b1c28ec2bdc28ec2a6c3aec2bbc28ec2a7c3aac2aec28ec2a2c3acc2b6c28ec2bb6d4d | ðàÂñ½¦î»§ê®¢ì¶»mM |
UHC | c3b0c3a0c382c3b1c28ec2bdc28ec2a6c3aec2bbc28ec2a7c3aac2aec28ec2a2c3acc2b6c28ec2bb6d4d | 챨횪횂챰혦쩍혦짝챤쨩혦짠챗짰혦짖챙쨋혦쨩mM |