同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3b0c2bfc28ec2a4c3adc3abc28ec2a9c3a4c3adc28ec2bcc3b0c2bfc28ec2a4c3acc3abc28ec2a9c3a5c3adc28ec2bc𿎤í뎩ä펼𿎤ì뎩å펼
SJIS-WINc3b0c2bfc28ec2a4c3adc3abc28ec2a9c3a4c3adc28ec2bcc3b0c2bfc28ec2a4c3acc3abc28ec2a9c3a5c3adc28ec2bcテーツソツ篠、テュテォツ篠ゥテ、テュツ篠シテーツソツ篠、テャテォツ篠ゥテ・テュツ篠シ
EUC-JPc3b0c2bfc28ec2a4c3adc3abc28ec2a9c3a4c3adc28ec2bcc3b0c2bfc28ec2a4c3acc3abc28ec2a9c3a5c3adc28ec2bc丹多?造鱈谷?息辰鱈?村丹多?造狸谷?息奪鱈?村
UTF-8c3b0c2bfc28ec2a4c3adc3abc28ec2a9c3a4c3adc28ec2bcc3b0c2bfc28ec2a4c3acc3abc28ec2a9c3a5c3adc28ec2bc𿎤í뎩ä펼𿎤ì뎩å펼
UHCc3b0c2bfc28ec2a4c3adc3abc28ec2a9c3a4c3adc28ec2bcc3b0c2bfc28ec2a4c3acc3abc28ec2a9c3a5c3adc28ec2bc챨쩔혦짚챠챘혦짤채챠혦쩌챨쩔혦짚챙챘혦짤책챠혦쩌