同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3b0c2b0c38cc3a8c28ec2bbc2a4c3b1c28ec2bdc28ec2a7c3bbc387c2bcc3aac28ec2aec38cc3a8c28ec2bb | ð°Ã軤ñ½§ûüê®Ãè» |
SJIS-WIN | c3b0c2b0c38cc3a8c28ec2bbc2a4c3b1c28ec2bdc28ec2a7c3bbc387c2bcc3aac28ec2aec38cc3a8c28ec2bb | テーツーテ古ィツ篠サツ、テアツ篠スツ篠ァテサテ?シテェツ篠ョテ古ィツ篠サ |
EUC-JP | c3b0c2b0c38cc3a8c28ec2bbc2a4c3b1c28ec2bdc28ec2a7c3bbc387c2bcc3aac28ec2aec38cc3a8c28ec2bb | 丹属?竪?損造単?遜?則短?村棚?速?竪?損 |
UTF-8 | c3b0c2b0c38cc3a8c28ec2bbc2a4c3b1c28ec2bdc28ec2a7c3bbc387c2bcc3aac28ec2aec38cc3a8c28ec2bb | ð°Ì軤ñ½§ûǼê®Ìè» |
UHC | c3b0c2b0c38cc3a8c28ec2bbc2a4c3b1c28ec2bdc28ec2a7c3bbc387c2bcc3aac28ec2aec38cc3a8c28ec2bb | 챨째횑챔혦쨩짚챰혦쩍혦짠청횉쩌챗혦짰횑챔혦쨩 |